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INI File  |  1998-02-25  |  455b  |  24 lines

  1. [BUILDING]
  2. Name = House
  3. Load = HouseG
  4. Icon = HouseG
  5. DamagedLoad = XHouseWD
  6. Scale = 1.0
  7. Bridge = FALSE
  8. RegGroup = 5019
  9. Type = RESIDENCE
  10. ;; lower effective collision height for damaged model, so tanks can shoot over
  11. DamagedExtentY1 = -20
  12.  
  13. [TEXTURE]
  14. Texture = HouseG
  15. Back = 0,64,63,127
  16. Front = 64,0,127,63
  17. Grass = 0,0,31,61
  18. Fence = 32,0,63,63
  19. Side = 64,64,128,128
  20.  
  21. [XTEXTURE]
  22. Texture = XHouseWD
  23. XWDside = 0,0,128,32
  24. Xchim = 0,32,64,64